public static class GetJMeterSceneRunningDataResponse.RunningData extends Object
| 构造器和说明 |
|---|
RunningData() |
| 限定符和类型 | 方法和说明 |
|---|---|
Integer |
getAgentCount() |
List<String> |
getAgentIdList() |
Map<Object,Object> |
getAllSampleStat() |
Integer |
getConcurrency() |
Boolean |
getHasReport() |
Integer |
getHoldFor() |
Boolean |
getIsDebugging() |
List<Map<Object,Object>> |
getSampleStatList() |
String |
getSceneId() |
String |
getSceneName() |
String |
getStageName() |
Long |
getStartTimeTS() |
String |
getStatus() |
Long |
getVum() |
void |
setAgentCount(Integer agentCount) |
void |
setAgentIdList(List<String> agentIdList) |
void |
setAllSampleStat(Map<Object,Object> allSampleStat) |
void |
setConcurrency(Integer concurrency) |
void |
setHasReport(Boolean hasReport) |
void |
setHoldFor(Integer holdFor) |
void |
setIsDebugging(Boolean isDebugging) |
void |
setSampleStatList(List<Map<Object,Object>> sampleStatList) |
void |
setSceneId(String sceneId) |
void |
setSceneName(String sceneName) |
void |
setStageName(String stageName) |
void |
setStartTimeTS(Long startTimeTS) |
void |
setStatus(String status) |
void |
setVum(Long vum) |
public String getSceneId()
public void setSceneId(String sceneId)
public String getSceneName()
public void setSceneName(String sceneName)
public Integer getHoldFor()
public void setHoldFor(Integer holdFor)
public Integer getAgentCount()
public void setAgentCount(Integer agentCount)
public Integer getConcurrency()
public void setConcurrency(Integer concurrency)
public Boolean getHasReport()
public void setHasReport(Boolean hasReport)
public Boolean getIsDebugging()
public void setIsDebugging(Boolean isDebugging)
public String getStatus()
public void setStatus(String status)
public Long getVum()
public void setVum(Long vum)
public Long getStartTimeTS()
public void setStartTimeTS(Long startTimeTS)
public String getStageName()
public void setStageName(String stageName)
Copyright © 2023. All rights reserved.