public class UnbindSceneRuleFromEdgeInstanceResponseBody
extends com.aliyun.tea.TeaModel
| 构造器和说明 |
|---|
UnbindSceneRuleFromEdgeInstanceResponseBody() |
| 限定符和类型 | 方法和说明 |
|---|---|
static UnbindSceneRuleFromEdgeInstanceResponseBody |
build(Map<String,?> map) |
String |
getCode() |
String |
getErrorMessage() |
String |
getRequestId() |
Boolean |
getSuccess() |
UnbindSceneRuleFromEdgeInstanceResponseBody |
setCode(String code) |
UnbindSceneRuleFromEdgeInstanceResponseBody |
setErrorMessage(String errorMessage) |
UnbindSceneRuleFromEdgeInstanceResponseBody |
setRequestId(String requestId) |
UnbindSceneRuleFromEdgeInstanceResponseBody |
setSuccess(Boolean success) |
@NameInMap(value="Code") public String code
@NameInMap(value="ErrorMessage") public String errorMessage
@NameInMap(value="RequestId") public String requestId
@NameInMap(value="Success") public Boolean success
public UnbindSceneRuleFromEdgeInstanceResponseBody()
public static UnbindSceneRuleFromEdgeInstanceResponseBody build(Map<String,?> map) throws Exception
Exceptionpublic UnbindSceneRuleFromEdgeInstanceResponseBody setCode(String code)
public String getCode()
public UnbindSceneRuleFromEdgeInstanceResponseBody setErrorMessage(String errorMessage)
public String getErrorMessage()
public UnbindSceneRuleFromEdgeInstanceResponseBody setRequestId(String requestId)
public String getRequestId()
public UnbindSceneRuleFromEdgeInstanceResponseBody setSuccess(Boolean success)
public Boolean getSuccess()
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